﻿using System;
using System.ComponentModel;
using System.Text;

namespace UpYun.Storage.Model
{
    /// <summary>
    /// 文件类型
    /// </summary>
    public enum FileTypeEnum
    {
        /// <summary>
        /// 文件夹
        /// </summary>
        [Description("文件夹")]
        Folder = 1,

        /// <summary>
        /// 文件
        /// </summary>
        [Description("文件")]
        File = 2
    }
}
